Glitch Grenade

Glitch Grenade.png
GLITCH GRENADE
“Thrown projectile that disables specializations and gadgets, glitches contestant's screens, and disables powered objects in the affected area”
// Profile //
BuildLight
TypeGadget Offensive.png Offensive
// Stats //
DamageNone
Cooldown20s
Stack Size2
Effect Duration5s

The Glitch Grenade is a Light class thrown gadget that disables opponents' gadgets and deployables temporarily in an area.

Effects

The Glitch Grenade can be deployed by throwing it. A few seconds after being deployed, it creates a glitch explosion that glitches nearby opponents to disable their gadgets temporarily. Additionally, deployed gadgets (such as a Guardian Turret) that are caught in the explosion are disabled for a few seconds. The user is also glitched if they are too close to the explosion.

Usage

The Glitch Grenade can be selected as one of three gadgets of any Light build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it bounces off a surface (or up to its mid-air detonation point). Swapping to a different item will cancel the throw. Releasing the trigger throws the gadget.

Controls PC PS XBox Key
Equip Glitch Grenade
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

Properties

Gadget

FeatIcon Grenade.png Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and explosion point are shown as an indicator.

FeatIcon Multiple Charges.png Multiple Charges — Can be used 2 times. When a charge is used, it automatically recharges over the cooldown time.

Projectile

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Bounce.png Bounce — Bounces away when the projectile collides with a surface or contestant.

FeatIcon Trigger on Time.png Trigger on Time — Triggers after a fixed amount of time, regardless of whether the projectile has struck opponents or surfaces.

FeatIcon Trigger on Impact.png Trigger on Impact — Triggers on impact specifically if the grenade hits a dome or mesh shield.

FeatIcon Interceptible.png Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

FeatIcon Reshapeable.png Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

FeatIcon Damaging.png Not Damaging — Hitting a contestant directly with the projectile does not deal damage.

FeatIcon Destructible.png Not Destructible — Cannot be destroyed by receiving damage such as from bullets or explosions.

Explosion

FeatIcon Explosive.png Explosive — Applies its glitch in an area of effect that can be intercepted by structures and shields.

FeatIcon Glitching.png Glitching — Glitches affected contestants, making them unable to use gadgets and obfuscating their HUD Does not interrupt processes such as stealing.

FeatIcon Disabling.png Disabling — Disables glitchable gadgets.

FeatIcon Damaging.png Not Damaging — Does not inflict damage.

FeatIcon Immobilizing.png Not Immobilizing — Does not stop affected contestants from moving.

FeatIcon Minor Structure Damage.png No Structure Damage — Cannot be used to damage structures.

FeatIcon Friendly Fire.png No Friendly Fire — Can glitch the user, but not their teammates.

Strategy

Strengths

  • The Glitch Grenade is most effective when thrown into a confined space, especially if there are traps placed that can be disabled.
  • The Glitch Grenade can be thrown at a Dome Shield or Mesh Shield to instantly trigger and break the shield, rather than waiting for its fuse time like it normally would.

Weaknesses

  • The APS Turret counters Glitch Grenades. For example, it can be placed concealed near a doorway to prevent gadgets from being thrown through it.
    • However, if the Glitch Grenade triggers just outside of the APS Turret's range, it can disable it temporarily.
  • The area of effect of the Glitch Grenade is large but not extremely large, so it has the possibility of missing one or multiple traps when thrown into an area with traps. Additionally, the explosion can be blocked by surfaces.

Item Mastery

Item mastery XP for the Glitch Grenade can be earned by glitching opponents and by disabling deployed gadgets.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Glitch Grenade
User glitched by the Glitch Grenade
Opponents glitched by the Glitch Grenade
Deployed gadgets glitched by the Glitch Grenade
Level 1
Glitch Grenade Rank 1.png
0 XP
Glitch Grenade
Level 2
Glitch Grenade Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Glitch Grenade Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Glitch Grenade Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Glitch Grenade Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Glitch Grenade Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Glitch Grenade Rank 7.png
144,000 XP
Striped Grazer
Level 8
Glitch Grenade Rank 8.png
136,000 XP
Painted Predator

Gallery

Change History

Patch 2.8.0

  • Fixed an issue with the Dome Shield where it was not able to be glitched when the center was occluded

Patch 2.6.0

  • Update glitch effect so that it will now pass through Mesh Shields and Dome Shields

Patch 2.2.0

  • Reduced the duration of glitch effect from 10s to 5s
  • No longer triggers on impact on friendly shields

Patch 2.1.0

  • Now trigger on impact when it hit mesh shields and dome shields
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