Goo Grenade

Goo Grenade.png
GOO GRENADE
“Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand”
// Profile //
BuildAll
TypeGadget Defensive.png Defensive
// Stats //
Cooldown20s
Stack Size2
Mov lmh googrenade.gif

The Goo Grenade is a Light, Medium and Heavy class thrown gadget that creates a wall of goo at any location.

Usage

The Goo Grenade can be selected as one of three gadgets of any Light, Medium or Heavy build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.

Controls PC PS XBox Key
Equip Goo Grenade
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

Stats

Effects

The Goo Grenade can be deployed by throwing it. The moment it impacts on a surface or contestant, it releases goo that instantly expands into a wall. The direction that the wall expands into depends on where it was thrown (see Mechanics).

The goo can be damaged by opponents and teammates to destroy it. The created goo is also highly flammable. A nearby fire will quickly spread to all of the goo and destroy it after a few seconds.

Properties

Gadget

FeatIcon Grenade.png Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.

FeatIcon Multiple Charges.png Multiple Charges — Can be used 2 times. When a charge is used, it automatically recharges over the cooldown time.


Projectile

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Trigger on Impact.png Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant. Contestants are treated like walls.

FeatIcon Interceptible.png Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

FeatIcon Reshapeable.png Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

FeatIcon Damaging.png Not Damaging — Hitting a contestant directly with the projectile does not deal damage.


Goo

FeatIcon Attached.png Attached — Attaches to a surface upon deployment. Sticks to the surface even if it moves. Weighs down any carriable object it is attached to.

FeatIcon Solid.png Solid — Has its own collision, meaning it blocks bullets and contestants can stand on it.

FeatIcon Destructible.png Destructible — Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it.

FeatIcon Usable by Opponents.png Usable by Opponents — Can be used by opponents to their advantage.

FeatIcon Reshapeable.png Not Reshapeable — Cannot be reshaped by the Data Reshaper.

FeatIcon Permanent.png Not Permanent — Disappears by itself after enough time has passed.

Guide

Strengths

  • The Goo Grenade can be deployed to quickly take cover from (unexpected) incoming fire.
    • However, it takes a few moments to prime the grenade. It is faster to take cover using a Goo Barrel or Barricade, which deploy near-instantly.

Weaknesses

  • Fire will easily get rid of goo.

Tactics

  • The Goo Grenade can be used to create pathways, such as by throwing it at a wall to create a platform. This method can even be used to create a hiding spot outside of a building.

Placement

  • If the Goo Grenade is thrown at the ground, it will expand perpendicularly to the direction in which it was thrown, usually meaning perpendicular to the direction the user is facing. If the Goo Grenade is thrown at a wall, it will expand perpendicularly to the wall.

Item Mastery

Item mastery XP can be earned by deploying the Goo Grenade and by blocking incoming damage with its goo.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Goo Grenade 10
Damage dealt to goo by teammates 0
Damage from opponents intercepted by goo *No Information*
Level 1
Goo Grenade Rank 1.png
0 XP
Goo Grenade
Level 2
Goo Grenade Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Goo Grenade Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Goo Grenade Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Goo Grenade Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Goo Grenade Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Goo Grenade Rank 7.png
144,000 XP
Striped Grazer
Level 8
Goo Grenade Rank 8.png
136,000 XP
Painted Predator


History

Patch
Changes
CB1 Patch 3
  • Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
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