M26 Matter | |
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Weapon Quote |
|
// Profile // | |
Build | Light |
Type | Shotgun |
// Damage // | |
Body | 11x11 (121 total) |
Crit | N/A |
// Technical // | |
Mag Size | 8 |
Reload Time | 2.45s |
Fire Rate | 85 |
The M26 Matter is a Light class bolt-action shotgun that is magazine fed, desgined to deal high damage at close range.
Usage
The M26 Matter can be selected as the weapon of any Light build loadout.
The trigger can be pulled to fire a spread of pellets that each deal a small amount of damage. The weapon does not deal additional damage on headshots. Aiming down sights does not decrease the M26 Matter's pellet spread, but the weapon keeps a stable accuracy when moving and going airborne.
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Equip M26 Matter | 1 | Weapon | ||
Fire shot (Tap) | R2 | RT | Primary fire | |
Aim down sights (Hold) | L2 | LT | Secondary fire | |
Tactical reload | R | Reload |
Stats
Damage Profile
Build | HP | Shots to kill | Time to kill (Body) |
---|---|---|---|
Light | 150 | 2 | 0.71 |
Medium | 250 | 3 | 1.41 |
Heavy | 350 | 3 | 1.41 |
Values are approximate and determined by community testing. |
Attachments
The M26 Matter comes equipped with Iron Sights by default with the Compact Reflector sight available to unlock.
Image | Name | Magnification | Description | Cost | In-Game |
---|---|---|---|---|---|
IRON SIGHTS | 1x | Standard issue; simple but effective. | Free | ||
COMPACT REFLECTOR | 1x | Enclosed illuminated reticle for easier target acquisition. | 800 |
Properties
Weapon
Ranged — Strikes targets by aiming and firing at them from a distance.
Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.
Multi-Shot — Releases multiple rounds at the same time with each shot, each dealing minor damage.
Stable Accuracy — Keeps a stable accuracy (pellet spread), even while moving and going airborne.
Full Reload — Replaces the entire magazine in one animation on reload.
No Aiming Down Sights — Has iron sights, but using them does not affect accuracy (pellet spread).
Bullet
Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.
Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.
No Critical Hit — Does not critically hit for increased damage, even if the target was struck on the head.
Guide
Item Mastery
Item mastery XP can be earned by damaging and eliminating opponents with the M26 Matter.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Damage dealt by the M26 Matter | 0.2 × Damage Dealt |
Critical damage dealt by the M26 Matter | 0.2 × Critical Damage Dealt |
Opponent eliminated by the M26 Matter | 50 |
Assist on an opponent damaged by the M26 Matter | 20 |
Weapon Skins
Trivia
- The M26 Matter exists in real life as the M26 Modular Accessory Shotgun System, specifically the standalone configuration.
History
Patch | |
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4.0.0 |
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