Pike-556

Pike-556 Sideview.png
Pike-556
Weapon Quote
“A scoped mid-range marksman rifle with heavy recoil that deals high damage at range”
// Profile //
BuildMedium
TypeMarksman Rifle
// Damage //
Body47
Crit70.5 (1.5x)
// Technical //
Mag Size12
Attack Time3.3
Fire Rate200

The Pike-556 is a Medium class marksman rifle designed to deal high damage per shot at moderate to long range.

Usage

The Pike-556 can be selected as the weapon of any Medium build loadout.

The trigger can be pulled to fire one bullet that damages an opponent, also dealing additional damage on headshots. The trigger must be released before firing again. Aiming down sights increases the Pike-556's accuracy. Moving decreases accuracy, especially when going airborne.

The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.

Controls PC PS XBox Key
Equip Pike-556
1
 
Y
Weapon
Fire shot (Tap)
 
R2
RT
Primary fire
Scope in (Hold)
 
L2
LT
Secondary fire
Tactical reload
R
X
Reload

Stats

Damage Profile

Build HP Shots to kill Time to kill (Body) Time to kill (Crit)
Light 150 4 0.9 0.6
Medium 250 6 1.5 0.9
Heavy 350 8 2.1 1.2
Values are approximate and determined by community testing.

Attachments

The Pike-556 comes equipped with the 4x Scout sight by default with Iron Sights available to unlock.

Image Name Magnification Description Cost In-Game
Epic SCOUT-Sight.png SCOUT 4x Prism-style optic allowing you to increase your effective range. Free Scout Example-Square.png
Epic IRON SIGHTS-Sight.png IRON SIGHTS 1x Standard issue; simple but effective. VRicon.png 400 Iron Sights Example-Square.png

Properties

Weapon

FeatIcon Ranged.png Ranged — Strikes targets by aiming and firing at them from a distance.

FeatIcon Single Fire.png Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

FeatIcon Scope.png Scope — Has the ability to scope in. This grants near-perfect accuracy, but produces a glint that reveals the user's location.

FeatIcon Full Reload.png Full Reload — Replaces the entire magazine in one animation on reload.

FeatIcon Stable Accuracy.png Unstable Accuracy — Suffers a significant decrease in accuracy while moving and while airborne.


Bullet

FeatIcon Hitscan.png Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.

FeatIcon Critical Hit.png Critical Hit — Critically hits on headshots, applying a damage multiplier.

FeatIcon Minor Structure Damage.png Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

Guide

This article is a stub. This article needs some work! You can help us out by expanding it

Item Mastery

Item mastery XP can be earned by damaging and eliminating opponents with the Pike-556.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the Pike-556 0.2 × Damage Dealt
Critical damage dealt by the Pike-556 0.2 × Critical Damage Dealt
Opponent eliminated by the Pike-556 50
Assist on an opponent damaged by the Pike-556 20
Level 1
Pike-556 Rank 1.png
0 XP
Pike-556
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator


Weapon Skins

History

Patch
Changes
4.6.0
  • Decreased damage from 52 to 47
  • Increased damage falloff multiplier at max range from 75% to 85%, increasing the damage at longer ranges
4.2.0
  • Decreased damage from 59 to 52
4.0.0
  • Introduced Pike-556 to the Medium archetype
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