Power Shift

Mov mode powershift short.gif
Power Shift
“A casual 5v5 game mode where two teams compete to escort a platform through the arena.”
// Overview //
LengthSingle match
Format5v5
Short descriptionHold the platform
FeaturesUnlimited respawn credits

Power Shift is a casual 5v5 gamemode where two teams compete to escort a platform through the arena.

Gameplay

  • The platform will start moving shortly after a contestant stands on it.
  • If under contention, the platform stops until only one team is present on it.
  • The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
  • The platform will tear through any structure in its path.
  • The platform can be rocked back and forth by certain forces, such as explosions.
  • Goo that is attached to the platform will slow it down slightly.
  • Contestants who become trapped under the platform will take continuous damage.
  • Players can switch between their contestants and loadouts between respawns.
  • Respawns are in waves, where the respawn timer will line up for multiple contestants at once.
  • Respawn location is dependent on the location of the platform along the track.

Win Conditions

  • The game ends when one team escorts the platform to their goal, or when the timer expires.
  • If time expires when the platform is being contested, the game will enter a 5-minute overtime.
  • Overtime ends when the team on the platform has escorted it onto the opposing team's side, and the platform is not being contested.
  • If none of these conditions are met because the platform has never been controlled by either teams, overtime will run out and a random team will be declared the victor.

Arenas

Arena Arena variants
SKYWAY STADIUM STANDARD ISSUE
SYS$HORIZON STANDARD ISSUE
KYOTO STANDARD ISSUE, SUSPENDED STRUCTURES
MONACO STANDARD ISSUE, SUSPENDED STRUCTURES
SEOUL STANDARD ISSUE

Trivia

  • Some Game show events that are ongoing when overtime starts will last the entire duration of the overtime. For example, Retro Invasion 82 aliens will loop back around multiple times until the match ends.
  • The platform's lights take the color of the team currently controlling it.
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