Combined display of all available logs of THE FINALS. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:47, 6 November 2024 Luke talk contribs created page Update:4.6.0 (Created page with "==== '''Balance Changes''' ==== Healing Beam * Decreased max target distance from 12m to 10m * Decreased max healing distance from 15m to 13m * Decreased time before we disconnect a blocked healing beam, from 1s to 0.75s ''Dev Note: We felt the existing range of the Healing Beam was causing teams to benefit from healing in combat, without the associated risks of close proximity. We feel with this closer range we open up more opportunities to counter-play teams that...") Tag: Visual edit
- 11:10, 30 October 2024 Luke talk contribs created page Update:4.5.0 (Created page with " === '''Balance Changes''' === ''A note on balance changes–'' ''Our approach to balancing the game has evolved since the first season of THE FINALS! In the beginning, we made a lot of changes because the game was brand new and we suddenly had a constant flow of players to provide feedback, telemetry, and information that we could use to calibrate and experiment with quickly.'' ''As time marches on and we start to see this game reach a more stable state, we want to...") Tag: Visual edit
- 09:59, 10 October 2024 Luke talk contribs created page Update:4.2.0 (Created page with "==== '''Balance Changes''' ==== '''Gadgets''' Data Reshaper * Added Glitch Barrels to the rotation of reshaped items the Data Reshaper can create Smoke Grenade * Increased ‘smoke entity duration’ from 15s to 17.5s. This means enemy health bars and outlines will not show through the smoke until the effect properly begins to disappear '''Game Modes''' Ranked Tournaments * Updated the spawn point selection logic in the final round of the tournament, for teams w...") Tag: Visual edit
- 09:42, 2 October 2024 Luke talk contribs created page Update:4.1.0 (Created page with "=== '''Content and Bug Fixes''' === '''Animation''' * Fixed an issue where the character mesh would glitch when performing a charged attack with the sword '''Performance & Stability''' * Fixed issue where players could accidentally create more contestant slots than allowed which could lead to problems with matchmaking * Fixed some issues leading to the error messages TFGE0000 and TFGE0008 which could lead to players disconnecting from matches * Fixed an issue which l...") Tag: Visual edit
- 22:28, 26 September 2024 Luke talk contribs uploaded File:.50 Akimbo Rank 1.png
- 22:28, 26 September 2024 Luke talk contribs created page File:.50 Akimbo Rank 1.png
- 22:28, 26 September 2024 Luke talk contribs created page File:Pike-556 Rank 1.png
- 22:28, 26 September 2024 Luke talk contribs uploaded File:Pike-556 Rank 1.png
- 22:27, 26 September 2024 Luke talk contribs uploaded File:M26 Matter Rank 1.png
- 22:27, 26 September 2024 Luke talk contribs created page File:M26 Matter Rank 1.png
- 13:33, 26 September 2024 Luke talk contribs created page .50 Akimbo (Created page with "{{Infobox weapons |image=404.png |name=.50 Akimbo |weaponquote = {{Quote|text=Dual, high-caliber handguns that deal high damage while sacrificing prevision}} |build=Heavy |wtype=Handgun |bodydamage=?? |crit=?? |attacktime=??}} == Overview == == Pros and Cons == == Weapon Skins == <tabber> |-|LEGENDARY= <gallery widths="210" heights="110" mode="nolines"> None yet! Check back soon! </gallery> |-|EPIC= <gallery widths="210" heights="110" mode="no...")
- 12:57, 26 September 2024 Luke talk contribs created page Pike-556 (Created page with "{{Infobox weapons |image=404.png |name=Pike-556 |weaponquote = {{Quote|text=A scoped mid-range marksman rifle with heavy recoil that deals high damage at range}} |build=Medium |wtype=Marksman Rifle |bodydamage=?? |crit=?? |attacktime=??}} == Overview == == Pros and Cons == == Weapon Skins == <tabber> |-|LEGENDARY= <gallery widths="210" heights="110" mode="nolines"> None yet! Check back soon! </gallery> |-|EPIC= <gallery widths="210" he...")
- 12:46, 26 September 2024 Luke talk contribs created page M26 Matter (Created page with "{{Infobox weapons |image=404.png |name=M26 Matter |weaponquote = {{Quote|text=A light and compact pump-action shotgun that uses box magazines}} |build=Light |wtype=Shotgun |bodydamage=?? |crit=?? |attacktime=??}} == Overview == == Pros and Cons == == Weapon Skins == <tabber> |-|LEGENDARY= <gallery widths="210" heights="110" mode="nolines"> None yet! Check back soon! </gallery> |-|EPIC= <gallery widths="210" heights="110" mode="nolines"> None yet! Check back so...")
- 09:37, 26 September 2024 Luke talk contribs created page Update:4.0.0 (Created page with "== New Map: Fortune Stadium == Welcome to Fortune Stadium! Our sponsors, HOLTOW, ENGIMO, and ISEUL-T, are bringing you this new map in our arena! Traverse the streamlined urban environment which has sectors dedicated to each brand and some highly vertical spaces. == Three New Weapons == === .50 Akimbo === ==== HEAVY ==== These bad boys bring extra firepower and precision to the arena! === Pike-556 === ==== MEDIUM ==== These bad boys bring extra firepower and preci...") Tag: Visual edit
- 17:49, 19 September 2024 Luke talk contribs created page Update:3.14.0 (Created page with " '''Animation''' * Fix for cloth material not functioning properly in the customization menus * Reworked ladder animation behavior to avoid clipping and obstructing the player’s view * Fixed issue where vaulting onto objects could move the camera up and down violently * Fixed issue where a late joining player might spawn detached from their bodies === Game Modes === '''Cashout Modes''' * Added a visual indication on screen everytime a new vault spawns * Improved...") Tag: Visual edit
- 12:19, 18 September 2024 Luke talk contribs created page MediaWiki:Skin-action-viewsource (Created page with "Login to edit")
- 16:17, 21 August 2024 Luke talk contribs created page Update:3.10.0 (Created page with "==== Balance Changes ==== Gadgets Dome Shield * Decreased duration from 12s to 5.5s ''Dev Note: The Dome Shield was always intended as temporary protection that would synergize well with supportive actions. Over time, its main use case has been as a ‘mobile fortress’ used to steal objectives. We want teams to have to secure the area first in order to steal an objective. To encourage this intended design, we’ve adjusted the Dome Shield’s duration. '' Goo G...") Tag: Visual edit
- 09:20, 9 August 2024 Luke talk contribs uploaded File:World Tour Volpe Championship.png
- 09:20, 9 August 2024 Luke talk contribs created page File:World Tour Volpe Championship.png
- 09:17, 9 August 2024 Luke talk contribs uploaded File:World Tour Iseul-T Cup.png
- 09:17, 9 August 2024 Luke talk contribs created page File:World Tour Iseul-T Cup.png
- 17:46, 8 August 2024 Luke talk contribs uploaded a new version of File:World Tour Dissun Challenge.png
- 17:46, 8 August 2024 Luke talk contribs uploaded File:World Tour Dissun Challenge.png
- 17:46, 8 August 2024 Luke talk contribs created page File:World Tour Dissun Challenge.png
- 09:57, 8 August 2024 Luke talk contribs deleted page File:World Tour Dissun Challenge.png
- 09:57, 8 August 2024 Luke talk contribs deleted page File:World Tour ISEULT Cup.png
- 09:56, 8 August 2024 Luke talk contribs deleted page File:World Tour Volpe Championship.png
- 09:44, 8 August 2024 Luke talk contribs created page File:World Tour Volpe Championship.png
- 09:44, 8 August 2024 Luke talk contribs uploaded File:World Tour Volpe Championship.png
- 09:44, 8 August 2024 Luke talk contribs uploaded File:World Tour ISEULT Cup.png
- 09:44, 8 August 2024 Luke talk contribs created page File:World Tour ISEULT Cup.png
- 09:44, 8 August 2024 Luke talk contribs uploaded File:World Tour Dissun Challenge.png
- 09:44, 8 August 2024 Luke talk contribs created page File:World Tour Dissun Challenge.png
- 16:04, 4 July 2024 Luke talk contribs created page Template:DailyRandomTip/styles.css (Created page with ".tipbox { overflow: auto; border-radius:6px; background-color: var(--card-background); padding: 10px; font-size: 15px; margin-top: 25px; } .tipbox-header { position: absolute; margin-top: -1.5em; font-weight: bold; border-radius: 6px; font-family: 'Saira Condensed','Nunito','Saira',system-ui,-apple-system,sans-serif; letter-spacing: 0.75px; text-transform: uppercase; display: inline-block; padding: 0 10px; background-color: var(--color-primary); } .to...")
- 15:31, 4 July 2024 Luke talk contribs uploaded File:Nama-Coach.png
- 15:31, 4 July 2024 Luke talk contribs created page File:Nama-Coach.png
- 15:31, 4 July 2024 Luke talk contribs created page Template:DailyRandomTip (draft)
- 11:59, 4 July 2024 Luke talk contribs created page Module:RandomTableRow (Created page with "local p = {} --[[local data = mw.loadJsonData( 'Module:RandomTip/data.json' ) local function getTipsCount() local tips_count = 0 for key,value in pairs(data.tips) do tips_count = tips_count + 1 end return tips_count end function p.getRandomDailyTip() local seed = os.date("%Y%m%d") math.randomseed(tonumber(seed)) local tips_count = getTipsCount() local index = math.random(1, tips_count) return data.tips[index] end function p.createTable(...")
- 10:00, 26 June 2024 Luke talk contribs created page Update:3.2.0 (Created page with "=== Content and Bug Fixes === Animation * Tweaked inspect animations for carriables so that you can start a consecutive inspect quicker * Fixed an issue where the weapon would be visible while getting revived * Fixed an issue where the players would get stuck in the sword lunge animation * Fixed a bug where players could die without spawning a statue if a teammate immediately started to revive '''Gadgets''' Grapple Hook * Can no longer attach to surfaces that are o...") Tag: Visual edit
- 08:51, 20 June 2024 Luke talk contribs created page Update:3.1.0 (Created page with "==== '''Balance Changes''' ==== '''Gadgets''' Sonar Grenades * Decreased range from 15m to 12m '''Weapons''' LH1 * Decreased damage from 52 to 48 Throwing Knives * Decreased damage from 63 to 60 Winch Claw * Decreased damage from 15 to 5 ==== '''Content and Bug Fixes''' ==== '''Bug Fixes''' Fixed a server crash related to certain types of destruction '''Game modes''' Unranked Terminal Attack The mode now randomly selects the starting player and objective sp...") Tag: Visual edit
- 23:59, 13 June 2024 Luke talk contribs uploaded File:KyotoArena.png
- 23:59, 13 June 2024 Luke talk contribs created page File:KyotoArena.png
- 23:26, 13 June 2024 Luke talk contribs created page Update:3.0.0 (Created page with "== '''Balance Changes''' == === '''Builds''' === Light * Decreased health regeneration delay from 10 seconds to 7 seconds, meaning health starts regenerating sooner. Does not apply in the Terminal Attack game mode ''Dev Note: The dynamics of Terminal Attack mode, with its limited health regen up to 100 HP, means that the Light archetype with their precise and high DPS weapons, can be very effective later in rounds. For that reason, we’ve chosen not to extend these n...") Tag: Visual edit
- 17:20, 12 June 2024 Luke talk contribs uploaded File:KyotoOverview.png
- 17:20, 12 June 2024 Luke talk contribs created page File:KyotoOverview.png
- 17:19, 12 June 2024 Luke talk contribs deleted page File:Kyoto.png
- 17:18, 12 June 2024 Luke talk contribs uploaded File:Kyoto.png
- 17:18, 12 June 2024 Luke talk contribs created page File:Kyoto.png
- 11:09, 1 June 2024 Luke talk contribs created page Update:2.10.4 (Created page with "We’re pushing out a Hotfix for many of the issues introduced in Update 2.10.0 this week. Huge thank you to our community for helping us find and define the most pressing issues. '''Gameplay''' * Fixed Aim Assist to prevent tracking enemy contestants through objects such as walls, terrain, etc. * Reverted a change that removed directional weapon binding for controller '''UI''' * Fixed Enemy Healthbars persisting on screen longer than intended, as well as being vi...") Tag: Visual edit
- 10:20, 29 May 2024 Luke talk contribs created page Update:2.10.0 (Created page with " ==== '''Balance Changes''' ==== '''Gadgets''' APS * New feature: The APS turret now consumes a set amount of health for each projectile it destroys ** The health cost per destroyed projectile is 40% '''Weapons''' Throwing Knives * Reduced the delay before the first projectile spawns from 0.22s to 0.11s to make the attacks more responsive * Reduced the delay between the first and second projectile spawning from 0.15s to 0.11s to make it easier to land both knives...") Tag: Visual edit