Update:4.8.0

Content and Bug Fixes

Animation

  • Fix for rare cases where animations could get stuck in the charge and slam pose
  • Fix for animations looking wrong when quickly inspecting after throwing a carriable

Audio

  • Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds  

Contracts

  • Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly

Game Modes

Cashout Gamemodes

  • The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout
  • Fix for vaults no longer spawning when two cashouts are completed in the exact same frame

Gameplay

  • Fixed the bug that turned leaking gas canisters into shields when picked up
  • Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds

Maps

Monaco

  • Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space

Kyoto

  • Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps

Kyoto, Seoul & Skyway Stadium

  • Objective spawns have been added back to moving platforms and elevators  

Movement

  • Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control

Performance & Stability

  • Fixed an issue that caused the contestant selection portion of the pre-round not to show

Security

  • Added a new cheating detection rule

Settings

  • Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9
  • Added an accessibility option to make the flashbang blackout the screen,  instead of a whiteout
  • Added input hints to the settings menu

Specializations

Grapple Hook

  • Added improved targeting, to solve the recurring bug where the hook would hit invisible targets

Dash

  • Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended

UI

  • Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself
  • Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings
  • Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions
  • Added input hints to all items when equipping
  • Added the emerald rewards on the World Tour info screen
  • Fixed an issue where the wrong sponsor might be shown in the map introduction sequence
Cookies help us deliver our services. By using our services, you agree to our use of cookies.