Update:5.6.0

Balance Changes

Quick Cash

  • Increased the max duration of respawn waves from 25s to 30s
  • Increased the respawn wave timer increment for players who die just before a new wave spawns from 5s to 7s Dev Note: The changes we made to Quick Cash spawning increased the pace of the mode. These two changes should slow the pace down a little, similar to what we had previously, while maintaining the benefits of spawn waves keeping teams together. We’ll monitor how these perform and continue to adjust as needed.
  • Changed spawn behavior to prevent teams from spawning very close to enemy players

Cashout

  • Changed spawn behavior to prevent teams from respawning very far away or far too close to objectives
  • Changed spawn behavior to prevent teams from spawning very close to enemy players

Content and Bug Fixes

Animation

  • Very small reduction to visual recoil on Lewis and M60 Red Dots sights to keep the experience in line with other weapons
  • Fixed a rare issue where eliminated players would get frozen and not turn into coins
  • Clothing will now move correctly when spinning your character in the menus
  • Fixed an issue where inspecting and throwing grenade-type gadgets simultaneously could make character animations look broken

Clubs

  • Added a Club page quick navigation icon to the top of the menu
  • Party-up requests from Clubs will now show in the event log and prompt a new marker when available

Contracts

  • Fix some occurrences of contract tracking for Goo Barrel and Fire Extinguisher  
  • Fixed inconsistencies in the "Eliminate 5 opponents from 30 meters or more using gadgets" contract

Gameplay

  • Fixed an issue with Goo being able to launch players and objects in rare cases  
  • Jump Pads will now correctly launch players traveling on ziplines rather than detach and drop them
  • Fixed various issues when hold interactions would sporadically cancel

Gifting

  • Players can now gift full outfits to friends

Performance & Stability

  • Fixed a rare crash related to the lockbolt

Private Matches

  • We now allow spectators to reconnect even when a private match is paused
  • Fixed an issue where input was not working when reconnecting as a spectator
  • Retain camera rotation when moving from a player to the freefly cam in spectator mode

Settings

VOIP

  • Added the ability to toggle the automatic gain control of the microphone volume to the settings

Specializations

Winch Claw

  • Will now cancel and block vaulting for opponents on successful hits

UI

  • Fixed an issue with scrollbars not being consistent and overlapping in some situations throughout menus

Weapons

Spear

  • Fixed an issue where you could start or continue sliding while performing the secondary spin attack

Sword

  • Using the secondary attack at the same time as activating a Jump Pad will now launch players to the intended (longer) distance

Duel Blades

  • Fixed an issue when swapping back from a deployable like the Jump Pad would cause the Dual Blades to get stuck swinging only once

Dagger

  • Fixed an issue where the backstab wouldn’t re-trigger the charge up after a vault if the input was held down

Security and Anti-Cheat

  • Refined and updated several detection rules to improve the precision and effectiveness of identifying players exploiting unfair advantages
  • Updated anti-cheat methods
Cookies help us deliver our services. By using our services, you agree to our use of cookies.