A huge thanks for playing the Closed Beta! Now, time for our first hotfix, that fixes a number of bugs and brings a few key balance tweaks!
As always at Embark, we run our beta tests in the true spirit of experimentation and improvement. This game isn’t done and it isn’t perfect, but with your help, we hope to get much closer to a complete experience.
Let’s get into the weeds!
Patch Notes
Bug Fixes
- Clicking on an item in the character customization menu will now lead players to the corresponding bundle in the store.
- Fixed the issue that caused cloaked players to produce an unintended sound.
- Fixed an issue caused by party leaders canceling and re-queueing too quickly.
- Introduced a fix that we hope alleviates an issue that caused the game to crash.
- Party leaders are now the only party members that can cancel matchmaking.
- Fixed an issue that caused characters to show up as invisible in the menu
- Introduced a fix that we hope will prevent the issue where some manual action weapons stop firing.
Gamemode balance tweaks
- Tournament & Ranked Tournament: Early vs. late cashout value tweaked to improve the desirability of early session cashout endeavors
- Decreased the Cash reward for starting a CashOut to 2000 from 3000
- Increased the Cash amount in the first wave of Vaults to 10000 from 7000
- Decreased the Cash amount in the subsequent waves of Vaults to 15000 from 16000
Gadget Balancing
- C4 fuse delay increased to 1.9 seconds from 0.8 seconds
- C4 inner radius damage decreased to 240 from 300