Recurve Bow

Recurve-Bow Sideview.png
RECURVE BOW
Weapon Quote
“Shoots arrows in a curved arc; the arrows' effective range and damage will increase the further back the bowstring is drawn”
// Profile //
BuildLight
TypeMarksman Rifle
// Damage //
Body60-120
Crit90-180 (1.5x)
// Technical //
Reload Time0.75s

The Recurve Bow is a Light class marksman weapon with the unique ability to charge its shots, designed to either deal high damage per shot over a long distance, or to fire more quickly at a lower velocity.

Usage

The Recurve Bow can be selected as the weapon of any Light build loadout.

The trigger can be held down to prepare an arrow and draw back the string, which charges up its power over time. The maximum power is reached after charging for 0.49 seconds, at which point the string can be held down for any duration. The user cannot sprint while drawing an arrow.

Once the Recurve Bow has been charged up for at least a short moment, the trigger can be released to fire one arrow that damages an opponent, dealing damage based on its charge time and also dealing additional damage on headshots.

The secondary trigger can be used to zoom in slightly, though this does not affect the Recurve Bow's accuracy. Its accuracy also remains stable while moving and going airborne.

The weapon has infinite ammunition and does not need to reload.

Controls PC PS XBox Key
Equip Recurve Bow
1
 
Y
Weapon
Draw bow (Hold)
Fire shot (Release)
 
R2
RT
Primary fire
Zoom (Hold)
 
L2
LT
Secondary fire

Stats

Damage Profile

Build HP Shots to kill Time to kill (Body) Time to kill (Crit)
Light 150 2 1.25 0.0
Medium 250 3 2.5 1.25
Heavy 350 3 2.5 1.25
Values are approximate and determined by community testing.

Properties

Weapon

FeatIcon Ranged.png Ranged — Strikes targets by aiming and firing at them from a distance.

FeatIcon Single Fire.png Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

FeatIcon Stable Accuracy.png Stable Accuracy — Keeps a stable accuracy, even while moving and going airborne.

FeatIcon Infinite Ammo.png Infinite Ammo — Does not need to reload.

FeatIcon Aim Down Sights.png No Aiming Down Sights — Cannot use sights. Zooms in slightly instead, but doing so does not significantly affect accuracy.


Bullet

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Critical Hit.png Critical Hit — Critically hits on headshots, applying a damage multiplier.

FeatIcon Minor Structure Damage.png Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

FeatIcon Interceptible.png Not Interceptible — Can not be removed by the APS Turret.

FeatIcon High Range Falloff.png No Falloff — Does not deal reduced damage when hitting targets at long distances.

Guide

Strengths

  • The Recurve Bow can deal high damage from a long range wile remaining dynamic and effective at close range.
  • The Recurve Bow offers a middle ground between the LH1's speed and consistency and the SR-84's damage and range.
  • Good aim is rewarded with a slow firing rate and high damage per shot.

Weaknesses

  • The movement arc of the Recurve Bow requires precise aiming to hit at longer distances.
    • However, if the user manages to hit at long range, there is no damage drop-off as there would be for most ranged weapons

Tactics

  • The Recurve Bow can be paired with the Evasive Dash, as it is possible to dash while drawing the bow.

Item Mastery

Item mastery XP can be earned by damaging and eliminating opponents with the Recurve Bow.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the Recurve Bow 0.2 × Damage Dealt
Critical damage dealt by the Recurve Bow 0.2 × Critical Damage Dealt
Opponent eliminated by the Recurve Bow 50
Assist on an opponent damaged by the Recurve Bow 20
Level 1
Recurve Bow Rank 1.png
0 XP
Recurve Bow
Level 2
Recurve Bow Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Recurve Bow Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Recurve Bow Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Recurve Bow Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Recurve Bow Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Recurve Bow Rank 7.png
144,000 XP
Striped Grazer
Level 8
Recurve Bow Rank 8.png
136,000 XP
Painted Predator


Weapon Skins

Trivia

  • The Recurve Bow is modeled after the real-life recurve bow.
  • The name Recurve Bow refers to the shape of the bow, where the end of the limbs "re-curve" away from the user. This results in the arrow having more speed than from a bow with traditional limb curvature, such as a longbow.

History

Patch
Changes
4.9.0
  • Fixed an issue where the Recurve Bow and Throwing Knives could stop sending updates to the server, causing them to look like they were firing when they actually were not
4.2.0
  • Fixed an issue that could cause the Recurve Bow to do a min damage of 68 rather than 60
4.0.0
  • Increased damage at minimum draw from 55 to 60
  • Decreased damage ramp-up start time from 0.2s to 0.15s
  • Decreased the time taken to reach maximum draw from 0.585s to 0.49s
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