26 July 2024
- 16:5616:56, 26 July 2024 diff hist −19 m Glitch Barrel →Overview: Removed glitch trap mention due to rework. current
- 16:5316:53, 26 July 2024 diff hist 0 CL-40 →Tactics: Fixing a hyperlink.
- 16:5116:51, 26 July 2024 diff hist +647 CL-40 Reintroduction of information removed by page overhaul. Minor edits regarding reload (reword for clarity, removal of unlimited ammo note since this is the same for every gun).
6 July 2024
- 00:2700:27, 6 July 2024 diff hist +17 m Dual Blades →Cons:
- 00:2500:25, 6 July 2024 diff hist +105 Dual Blades Added hit reg quirks as a con.
16 June 2024
- 14:1114:11, 16 June 2024 diff hist +14 m Dual Blades No edit summary
- 14:0614:06, 16 June 2024 diff hist +2 m Dual Blades Spacing
- 14:0214:02, 16 June 2024 diff hist +76 m Dual Blades Minor reword for clarity.
- 13:4813:48, 16 June 2024 diff hist +1 m Dual Blades Small reword for clarity
- 13:4513:45, 16 June 2024 diff hist +172 Dual Blades Small addition to mention the ping factor and compensation. Additional confirmation of this interaction can be done by queuing into a server with higher ping (another region) and comparing how the game handles gunshots vs. reflects.
- 13:2613:26, 16 June 2024 diff hist +853 Dual Blades Added note on reflect interaction. Server-side hit reg can be confirmed in training using a dummy with a gun and sliding one's crosshair across and past, or by aiming at the target and flicking off right before a shot is set to hit. The reflected shots will not line up with the client's crosshair. Additionally, try aiming slightly above the dummy at the wall and move your crosshair as you deflect. (This can also be tested with movement in private matches if you have two available clients).
20 May 2024
- 22:2522:25, 20 May 2024 diff hist −14 m 93R Changed "Loadout Recommendations" to a more concise "Playstyle"
- 21:5921:59, 20 May 2024 diff hist +899 N Talk:KS-23 Created page with "== Use of "Pros and Cons" as a heading == While certainly useful for communicating a gun's strengths and weaknesses in a concise way, I feel like the heading can be overly restrictive in some scenarios. For instance, the KS-23's point about ADS, "No ADS, restricted to hip fire and zoomed-in hip fire," can be seen potentially as both a con (having to rely on the player's crosshair choice) and a pro (a completely clean sight picture). Additionally, it is hard to accurately..." current
- 21:4621:46, 20 May 2024 diff hist +42 KS-23 →Pros and Cons: Added note about non-empty reload time. Added periods.
- 21:4421:44, 20 May 2024 diff hist +87 KS-23 →Pros and Cons: Added note about ranged accuracy as a pro. Despite the damage falloff and projectile pains it can be much more accurate at range than Heavy's other guns.
- 21:3921:39, 20 May 2024 diff hist +26 m FAMAS →Playstyle Examples: "and more unique positions" clarification
- 21:3821:38, 20 May 2024 diff hist −3 m FAMAS Minor grammar and style fix for previous edit.
- 21:3421:34, 20 May 2024 diff hist +149 FAMAS Added note about hip-fire accuracy and airborne inaccuracy.
- 21:3021:30, 20 May 2024 diff hist −21 m 93R Rolled new bullet into previous bullet for page consistency.
- 21:2421:24, 20 May 2024 diff hist +6 m CL-40 Changed "Pros & Cons" heading to a more accurate "Uses & Interactions"
- 08:1608:16, 20 May 2024 diff hist +27 User:Embruh No edit summary current
- 08:1508:15, 20 May 2024 diff hist −62 User:Embruh No edit summary
- 08:1208:12, 20 May 2024 diff hist +63 KS-23 Added a line to "cons" sub-heading to better communicate the difficulty with the gun. Tag: Visual edit: Switched
- 08:0808:08, 20 May 2024 diff hist −3 m AKM Fixed a small grammar mistake
- 08:0508:05, 20 May 2024 diff hist −117 FAMAS Improved grammar, fixed redundancy. Replaced biased statements, tried to figure out the reasoning and used that in less opinionated terms (please consult the style guide). Tag: Visual edit: Switched
- 07:4807:48, 20 May 2024 diff hist −169 93R Improved grammar and changed to passive voice. Changed a biased line. Removed a biased line with no extraneous information (please refer to the style guide, the wiki is for objective information, not prescribing loadout choices). Tag: Visual edit: Switched
- 07:3507:35, 20 May 2024 diff hist −67 KS-23 Removed biased language (please consult the style guide and try to add information rather than opinions). Corrected inaccurate information (the shotgun fires slightly faster than the Model 1887 for instance). Added notes about wall destruction. Corrected some grammar and repeated sentences. Tag: Visual edit: Switched
18 May 2024
- 03:0203:02, 18 May 2024 diff hist +55 User:Embruh No edit summary Tag: Visual edit: Switched
- 02:5602:56, 18 May 2024 diff hist +71 Glitch Barrel Added change history.
- 02:5302:53, 18 May 2024 diff hist +8 Glitch Barrel (Previous Edit) Created the Glitch Barrel page using Goo Barrel as template. (This Edit) Minor reword.
- 02:4802:48, 18 May 2024 diff hist +5 File:GlitchBarrel-LowQualityTransparent.png →Summary: Please replace this image if you can Tag: Visual edit
- 02:4802:48, 18 May 2024 diff hist +66 N File:GlitchBarrel-LowQualityTransparent.png Low quality transparent cutout of the glitch barrel.
- 02:3402:34, 18 May 2024 diff hist +1,169 N Glitch Barrel Created page with "{{Infobox misc|image=GlitchBarrel-LowQualityTransparent.png|name=GLITCH BARREL|type=Arena carriable|effect=Glitch|health=? (Barrel)}} '''Glitch Barrels''' are arena carriables that create glitch blasts on impact. ==Overview== Like any barrel, Glitch Barrels are placed at random locations picked from a large set of fixed barrel locations specific to the arena. They can also be obtained from balloons. Contestants can pick up the barrel an..." Tag: Visual edit: Switched
17 May 2024
- 15:1015:10, 17 May 2024 diff hist +17 m CL-40 Last edit for clarity. Tag: Visual edit: Switched
- 15:0815:08, 17 May 2024 diff hist +12 m CL-40 No edit summary Tag: Visual edit: Switched
- 15:0815:08, 17 May 2024 diff hist +4 m CL-40 Minor reword for clarity. Tag: Visual edit: Switched
- 15:0415:04, 17 May 2024 diff hist −1 CL-40 →Pros and Cons: Swapped the order of the new paragraphs. Tag: Visual edit: Switched
- 14:5314:53, 17 May 2024 diff hist +229 Explosive Mine No edit summary Tag: Visual edit: Switched
- 14:4814:48, 17 May 2024 diff hist +420 CL-40 Added note on mine combos. Tag: Visual edit: Switched
- 14:3114:31, 17 May 2024 diff hist +185 N User:Embruh Created page with "Here to fix a couple of mistakes I saw with some gameplay interactions. Will probably contribute more to that general area. Spurred on by someone who was complaining about APS turrets."
- 14:1914:19, 17 May 2024 diff hist −27 m CL-40 Minor reword of previous edit for clarity. Tag: Visual edit: Switched
- 14:0414:04, 17 May 2024 diff hist +347 CL-40 →Pros and Cons: Added a note on the APS Turret. Tag: Visual edit: Switched
- 13:1113:11, 17 May 2024 diff hist +156 m APS Turret Fixed a grammar mistake and added an extra caveat for Light Counter-Play Tag: Visual edit: Switched
- 13:0213:02, 17 May 2024 diff hist +141 m Glitch Grenade Added back the note about self damage. Added note about friendly fire. Tag: Visual edit: Switched
- 12:5212:52, 17 May 2024 diff hist +1,402 APS Turret Added a useful "Counter-Play" section, and noted the distinction that the APS does not affect thrown barrels. Tag: Visual edit: Switched
- 12:1212:12, 17 May 2024 diff hist +778 Glitch Trap Added note about line of sight, reordered some sections for clarity, added note about APS interaction and CL-40 synergy, updated patch notes. Tag: Visual edit: Switched
- 11:5711:57, 17 May 2024 diff hist +286 Glitch Grenade Fixed APS Turret interaction mistake, added note about line-of-sight requirement, updated change logs. Tags: Manual revert Visual edit: Switched
- 11:5611:56, 17 May 2024 diff hist −286 Glitch Grenade Undo revision 11112 by Embruh (talk) Tag: Undo
- 11:5111:51, 17 May 2024 diff hist +286 Glitch Grenade No edit summary